" After all these moaning posts, I thought I'd come and point out the correct ways to play the mage class.
In PvP:
* If you encounter an opponent who you may not be able to defeat (such as a Paladin, Warrior, Warlock, Priest, Shaman or Hunter), DOUBLE sheep them because the first one will be broken, then escape using your superior cc and teleportation abilities.
* Rogues and druids are the exception to the rule. Blizzard knows that we can't sheep and run from invisible or sheep-immune classes, which is why they are bringing back invisibility. We can simply hide from them. In the current game though, you can try to outrun/blink vs the moonfire spamming druid, ditto vs the rogue who hopefully didn't use crippling poison as well as draining half your hp in 2 hits.
* DISORIENTATE your opponent by throwing portals in front of him. Works best when there are three of you, as the enemy will be frozen in confusion should there be a portal to all three capital cities in front of him.
* CONJURE food & water for your allies. Stay in a relatively safe area and advertise to your allies that they can open trade for food/water. FULFIL your ROLE!
* DO use mana shield as much as possible. You're not going to be dealing any real damage thanks to resists, so it's perfectly fine to go oom after using two manashields. If you live, you can make more water and food for your allies.
* DO act as bait. Though they may not admit it, other people are all too aware of our current issues and they love the thrill of hunting the weak (although you should not be weak after reading this guide). Mount up and run to and fro. You can expect to be chased eventually. Assuming your allies have enough food and water to get by, they can reach the game objctive whilst you get chased. For added style, dismount, sheep the first chaser and then turn into a block of ice (ice spec'd mages only). The enemy will lose valuable seconds chipping away at you.
* DO use IAE as much as possible. Charge into the enemy, and hit each of them for 200 damage per tick! There's no way that they will silence, stun, root, fear, charm, disorientate, or outright kill you in the time it takes such a powerful spell to drain 4k-5k hp's off each and every one of them. If you don't have IAE, even better! The spell is more than functional without the 5 talent points needed to change it from1.5sec cast to instant. In fact, if it isn't improved, your mana will last even longer thanks to the bonus of an interruptable cast time!
* DO use Blizzard. A channelled spell which drains 20% of your mana is ideal for PvP, where standing still is the key to victory. If the enemy walks away from your AE, simply recast it. Especially effective if you don't have improved blizzard, who needs a snare when casting such a powerful spell?
* If all else fails, YOU can teleport to any major city. Make the most of your abilities!
In PvE:
* SHEEP critters. Your purpose in WoW is to take as many screenshots as possible of a sheep labelled as "Snake", "Toad", "Cow" etc.
* DO conjure food and water for everyone. In MC, YOU get to conjure hundreds of water, 4 bottles at a time! What more could any class ask for? If you don't know how to do this it's easy - just press your conjure water icon until out of mana, then drink a bottle, and when you have full mana repeat the process.
* After conjuring 400 water, DO cast Arcane Brilliance on each group. Each cast will use 3500 mana, meaning you get to use your own conjured water before casting another buff, meaning you will probably want to conjure even more water to compensate. The mage is a very versatile class!
* Do NOT sheep allied players - it doesn't work.
* DO melee mobs when they are close enough. It's the only way to get the most from your new epic purple staff. Mages THRIVE from DPS upgrades.
* SHEEP the adds in instances. Everytime someone breaks the sheep, re-sheep it (unless it's the last mob, dur?). Keep doing this until the next pull - DAMAGE is NOT your role! Leave it to the rogues.
* DO spec ice for end-game. Fire was only ever meant to help you get to 60. Once there, the fire resists in PvP combined with the fact that you will be fighting fire-based mobs in MC, make it all too obvious that you were meant to be an ice mage from the start. Embrace your new role! You could be just like Iceman!
* DO NOT upgrade to heavy +damage gear in every slot just to try and "keep up" to the DPS other classes can do for free. The mana sacrificed could be put to better use - conjuring water and sheeping mobs.
* DO summon a portal to all three major cities and the end of an instance. Give your allies the choice! It is your ROLE.
I hope this guide helps you to play the mage as intended by Blizzard."
Så klasse sagt!