Apropro TBC

  • Der er EN ting jeg endnu ikke har fattet med The Burning Crusade, så vil lige vide om der er nogle der ved det heromkring, hvad er det liiiige der skal ske med i-dags raid instances (ZG,AQ20,MC,BWL,AQ40,Naxx) - For giver ikke ret megen mening hvis de bare bliver hvor de er nu...


    Rasmus (Maguz 60 Mage - Deathwing)


    Håber i tweakers kan hjælpe :P

  • Så vidt jeg har læst mig til bliver det sådan at når man når lvl 63-65 får man greens/blues der er lige så gode som MC epics, så selvom MC bliver nemt på lvl 65 er der ikke så meget ide i det. Svarer lidt til at solo scarlet monastary.

  • Ja, det er det jeg mener, det er sQ rimlig mange instances der bare bliver åbnet til at gaine XP i når man er lvl 60, og hvis man er 70, kan man jo tage ZG næsten ingen mand :/

  • Man vil kun få XP i Outlands dungeons og områder. Man vil ikke kunne få XP i ZG/MC/BWL/NAXX/AQ.


    De 40 mands dungeons der er nu vil fortsætte lige som normalt, der er stadigvæk mange der er nødtil at gear' op der før de begynder på dem i Outlands, tro mig Outlands er ikke bare lige et sted man tager hen og laver dungeons i grønt/blåt gear... de er svære.


    Quote

    Originally posted by DKTiger
    Så vidt jeg har læst mig til bliver det sådan at når man når lvl 63-65 får man greens/blues der er lige så gode som MC epics, så selvom MC bliver nemt på lvl 65 er der ikke så meget ide i det. Svarer lidt til at solo scarlet monastary.


    Jeg tror ikke svare helt præsict på det der, men nogle grønne vil nok ikke have stats der gør dem bedre en T1 epic fra MC. Dog findes der seriøst nice blå items som har vilde stats, som ligger på højde med T1 epic, disse har dog en lvl req. på 67+.

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    Rettet en gang, sidst af dkwolf ().

  • Quote

    Originally posted by Hardstyler
    Instances skulle blive 25 mands max nu jo,så de må vel gøre bosses noget nemmere?


    De nye instances bliver 25 mands! De eksisterende forbliver som de er!

  • Quote

    Originally posted by DKTiger


    De nye instances bliver 25 mands! De eksisterende forbliver som de er!


    ah ok

  • lvl cap er lige blevet raiset via af en patch der kom i aftes ( lvl 70 før 67 )


    here u go :D



    General




    The level cap has been raised to 70.


    Netherstorm is now open.


    Flying Mounts are now accessible from vendors.


    Blade's Edge Mountains are now open as a pass through only. (This zone is not finished for testing.)


    Heroic mode has been retuned for Hellfire Citadel: Ramparts only at this point in time. Other Heroic modes are closed for retuning.


    Ranked Arena battles will now be available .


    Paladin and Shaman trainers can now be found in the Horde and Alliance cities in Azeroth.


    Tempest Keep- 2 wings are now open: Botanica and Mechanaar.



    Items



    The costs of some Battleground rewards have been reduced.



    Pets



    Pet speed has been normalized.



    Bugs



    The quest "Go to the Front" now grants the correct amount of reputation with Honor Hold."


    "Rocket Boots Xtreme" and "Sprint" no longer share the same cooldown.


    Close proximity to Yula the Fair will no longer cause interface issues.


    Hunter pets will now be able to learn Rank 6 "Charge" from "Beast Training".


    The Warrior Arms talent, "Second Wind" will now correctly proc from the Rogue ability "Sap".


    The Survival talent, "Readiness" will now correctly finish all cooldowns on Hunter abilities.


    The Warlock Pet Spells: "Tainted Blood" Rank 4 and Rank 5 will now properly overwrite the first three ranks of the spell.


    Casting "Ice Lance" will no longer consume the Mage's talent, "Presence of Mind" buff.


    Players should now be able to use a meeting stone to summon members of their raid no matter what party they are in.


    The Mage ability, "Molten Armor" will no longer be reflected back to the caster with the Warrior ability, "Spell Reflection".


    The Hunter Pet ability: "Warp" can now be learned.


    Players can now loot link (shift + left click) socketed gems from the socketing UI.


    The Shaman talent, "Mental Quickness" will now properly reduce the casting cost of "Bloodlust" and "Heroism".


    The priest Holy talent, "Healing Prayers" will now properly affect "Prayer of Mending".


    Rogues are now able to use "Deadly Poison VI" in the PvP Arena.


    The Shaman talent, "Shamanistic Rage" can no longer be used in "Ghost Wolf" form.


    The Shaman talent, "Elemental Mastery" can no longer be used in "Ghost Wolf" form.


    Various pet fixes have been implemented.


    "Molten Armor" will now deal damage to an attacker even if the mage is protected by a damage absorbtion shield.


    "Surge of Light" will no longer be consumed by "Smites" that are already casting.


    Druid "Insect Swarm" Rank 6 will now benefit from the clearcasting effect from "Omen of Clarity".


    "Pyroclasm" is now functioning with all ranks of "Soul Fire" and "Hellfire" rank 4.


    Various fixes were made to the statistical display on the character sheet.


    Hunters will no longer die while using "Feign Death" but will stand up once the timer runs out.