QuoteOriginally posted by Firedog
og så sæt commands i cs..
cl_cmdrate 101
cl_updaterate 101
Tvivler på det giver bedre fps, da det er net-relaterede commands?
cl_cmdrate:
In HalfLife patches prior to 1.1.0.0 your FPS governed how many gameworld updates you sent to the server, this is no longer the case in 1.1.0.0 and above. Similar to cl_maxpackets in Quake3 this setting restricts the number of packets being sent to the server by your client and can be used to help connection bandwidth related problems for those with low upload bandwidth. Note that 56K modems, while downloading at up to 56000 BPS, only upload at 33600 BPS or less. You may wish to experiment with a higher or lower setting based on your connection type, for example 40 or higher for a digital connection.
cl_updaterate:
Similar to snaps setting in Quake3, the cl_updaterate setting is used to calculate how many gameworld updates you receive from the server.
