Hej, jeg ville høre at hvis jeg skal være god i PVP hvilke talents skal jeg så vælge? Jeg er Tauren Shaman.
Shaman Talents til PVP
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Jeg har 15/29/7
Min cooldown på chock spells er 5 sekunder i elemental.
I enchantment er improved windfury et must + så mange defensive og offensive skills du kan (jeg mangler 2 i den der giver % til armor, fordi jeg ville have, at min cooldown på selfrez er så lav som muligt i restoration.
Lara
(Tyra, level 60 shaman, runetotem serveren)
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kommer an på om du vil være melee shammy eller resto eller caster shaman
der er mange forskellige
havde en 15/36/0
den var den sjoveste jeg har prøvet endnu
lige nu er jeg resto 5/11/35 (mener jeg er ikke 100% sikker :P)
spec for instance ...men virker fornuftigt mod paladins warriors,druids og rogues -
Elemental Combat Talents (0 points)
# None
Enhancement Talents (27 points)
# Ancestral Knowledge - 5/5 points
Increases your maximum Mana by 5%.# Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.# Improved Lightning Shield - 3/3 points
Increases the damage done by your Lightning Shield orbs by 15%.# Thundering Strikes - 5/5 points
Improves your chance to get a critical strike with your weapon attacks by 5%.# Two-Handed Axes and Maces - 1/1 point
Allows you to use Two-Handed Axes and Two-Handed Maces.# Improved Strength of Earth Totem - 3/3 points
Increases the amount of Strength raised by your Strength of Earth Totem by 15%.# Flurry - 5/5 points
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.# Improved Windfury Weapon - 2/2 points
Increases the Attack Power bonus of your Windfury Weapon effect by ?.# Parry - 1/1 point
Gives a chance to parry melee attacks.Restoration Talents (24 points)
# Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.# Totemic Focus - 5/5 points
Reduces the Mana cost of your totems by 10%.# Improved Self-Reincarnation - 2/2 points
Reduces the cooldown of your Self-Reincarnation spell by 20 minutes.# Improved Lesser Healing Wave - 5/5 points
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.# Combat Endurance - 1/1 point
Allows 10% of your Health regeneration to work while in combat.# Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.# Nature's Swiftness - 1/1 point
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.Syns jeg er ok på nogen punkter, hvis man altså kan undvære de shockspells det extra sekund(instant heal er dejlig nok så man ikke får counterspell vs mage midt i en heal)